player economy
TagLabor and Play in Platform Society
On June 18, PGPS is co-organizing an ICA post conference on Labor and Play in Platform Society at Charles University, Faculty of Social Sciences.
The Business of Play: Financialization and Optimization in World of Warcraft
The journal Games and Culture has recently published the article The Business of Play: Financialization and Optimization in World of Warcraft written by Daniel Nielsen.
Virtual Migrations and Meta-Innovations: Update Struggle in No Man’s Sky
The journal Games: Research & Practice has recently published the article Virtual Migrations and Meta-Innovations: Update Struggle in No Man’s Sky written by Daniel Nielsen.
The Inverted Cryptoeconomy: The Search for Endogenous Value in No Man’s Sky
The journal Games and Culture has recently published the article The Inverted Cryptoeconomy: The Search for Endogenous Value in No Man’s Sky written by Daniel Nielsen.