On November 6 and 7, the Prague Game Production Studies research group hosted a workshop about labor issues in the video game industry and in-game content from the production perspective.
At the CEEGS 2023 conference, our researchers altogether presented four papers in the main program.
At the FROG 2023 conference in Vienna, Jan Švelch presented a keynote Tracked and Monetized: On the Interconnectedness of Game Monetization and Player Surveillance.
Dom Ford (University of Bremen) visited the Prague Game Production Studies research group and gave a guest lecture on War Heroism and Call of Duty.
At the Geomedia Conference 2023, Jan Houška presented a part of his dissertation study focused on the labour of Eastern European nationals in Czech-based game companies.
At the ECREA Doctoral Summer School 2023, Jan Houška presented his dissertation study Work Experiences of Expatriate and Remote Employees in Czech Game Companies: Qualitative Longitudinal Research.
At the NordMedia Conference 2023, Jan Houška and Daniel Nielsen presented their research as part of the panel Video Games as Transnational Cultural Production.
McFarland has recently published an edited collection Beyond the Deck: Critical Essays on Magic: The Gathering and Its Influence featuring a chapter by Jan Švelch about card previews as promotional materials and the related metagame discussions.
At the Generation Analog 2023 online conference, Jan Švelch presented a paper about analog game awards such as Spiel des Jahres or the American Tabletop Awards.
The Journal of Design History has just published the article Designing Educational and Home Computers in State Socialism: The Polish and Czechoslovak Experience written by Patryk Wasiak and Jaroslav Švelch.