The Journal of Gaming & Virtual Worlds has just published the article The Moral Economy of User-Created Content in the Digital Game Industry written by Daniel Nielsen and Alessandro Nanì.
The journal New Media & Society has just published the article Normalizing Player Surveillance through Video Game Infographics written by Jan Švelch.
The journal Studies in Eastern European Cinema has recently published the article Summoning Ghosts of Post-Soviet Spaces: A Comparative Study of the Horror Games Someday You’ll Return and The Medium written by Tereza Fousek Krobová, Justyna Janik, and Jaroslav Švelch.
At the Global Perspectives on Platforms and Cultural Production conference (June 1-2, 2022), Daniel Nielsen and Jan Švelch presented their papers on volutneer moderation on gaming subreddits and Critical Role’s unique position on Twitch, respectively.
On April 6-8th 2022, Jan Houška and Daniel Nielsen, PhD Students from the Prague Game Production Studies, attended the Eludamos Symposium Doctoral Consortium: The Future of Games and Game Studies hosted by IT University of Copenhagen, Denmark.
The journal Baltic Screen Media Review has just published the article Participatory Cultures of Digital Games: The Double-Edged Sword of Being a Reddit Community Moderator written by Daniel Nielsen.
At the 18th annual Spring Seminar at Tampere University (May 4-6 2022), Jan Švelch and Jaroslav Švelch presented a paper about industrial reflexivity of video game art books.
At the 2022 Annual Conference of the Society for Cinema and Media Studies (SCMS), which took place remotely between March 30 and April 3, our researchers Jaroslav Švelch and Jan Švelch presented two papers about production aspects of the game industry.
The edited collection Video Games and Comedy has just been published by Palgrave Macmillan. It was edited by our researcher Jaroslav Švelch together with Krista Bonnello Rutter Giappone and Tomasz Z. Majkowski. The cover was created by Luis E. Blackaller.
The roundtable series on Czech media hosted a discussion about the Czech video game industry featuring Pavel Barák (GDACZ), Helena Bendová (The Czech Film Fund), Michal Berlinger (Amanita Design), Jaroslav Švelch (Charles University), and Šárka Tmějová (Games.cz, Radio Wave).