NordMedia 2023: Panel on Video Games as Transnational Cultural Production
At the NordMedia Conference 2023, Jan Houška and Daniel Nielsen presented their research as part of the panel Video Games as Transnational Cultural Production.
Spoiling the Future Metagame: The Promotional Logic and Reception of Card Previews in Magic: The Gathering
McFarland has recently published an edited collection Beyond the Deck: Critical Essays on Magic: The Gathering and Its Influence featuring a chapter by Jan Švelch about card previews as promotional materials and the related metagame discussions.
Generation Analog 2023: Analog Game Awards
At the Generation Analog 2023 online conference, Jan Švelch presented a paper about analog game awards such as Spiel des Jahres or the American Tabletop Awards.
Designing Educational and Home Computers in State Socialism: The Polish and Czechoslovak Experience
The Journal of Design History has just published the article Designing Educational and Home Computers in State Socialism: The Polish and Czechoslovak Experience written by Patryk Wasiak and Jaroslav Švelch.
Our Research at DiGRA 2023
At the 2023 DiGRA conference, our researchers altogether presented six papers in the main program and also participated in the doctoral consortium and workshop Automation in Game Production.
CGS Podcast: Post-Soviet Spaces in Video Games
Conversation in Game Studies podcast has recently interviewed Tereza Fousek Krobová, Jaroslav Švelch, and Justyna Janik for an episode about the representation of post-Soviet spaces in contemporary horror video games.
“Never Good Enough”: Player Identities, Experiences, and Coping Strategies of Women in Czech Video Game Journalism
The journal Games and Culture has recently published the article “Never Good Enough”: Player Identities, Experiences, and Coping Strategies of Women in Czech Video Game Journalism written by Tereza Fousek Krobová and Jan Švelch.
Player vs. Monster: The Making and Breaking of Video Game Monstrosity
Jaroslav Švelch’s book Player vs. Monster: The Making and Breaking of Video Game Monstrosity has just been published by the MIT Press.
Society for the History of Technology, NYU, and the ‘Time of Monsters’
In November 2022, Jaroslav Švelch presented his research in the United States: at New York University (NYU) and at the Society for the History of Technology (SHOT) conference, held in New Orleans, LA.
History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen
The journal Games and Culture has recently published the article History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen written by Vít Šisler, Holger Pötzsch, Tereza Hannemann, Jaroslav Cuhra, and Jaroslav Pinkas.