In November 2022, Jaroslav Švelch presented his research in the United States: at New York University (NYU) and at the Society for the History of Technology (SHOT) conference, held in New Orleans, LA.
The journal Games and Culture has recently published the article History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen written by Vít Šisler, Holger Pötzsch, Tereza Hannemann, Jaroslav Cuhra, and Jaroslav Pinkas.
At the 2022 European Communication Research and Education Association (ECREA) conference Jan Houška and Daniel Nielsen presented their papers .
At the 2022 Central and Eastern European Game Studies (CEEGS) conference, the members of the Prague Game Production Studies research group altogether presented 5 papers.
On October 10, the Prague Game Production Studies research group hosted a workshop about platforms and tools in video game production.
The Journal for Philosophy and Cultural Studies Topos has recently published the article I Wasn’t Looking At His Nice Ass: How To Play The “Female Way” written by Tereza Fousek Krobová.
At the Generation Analog 2022 (July 27-28), Jan Švelch presented a paper about Critical Role, Twitch, and platformization.
At the 2022 DiGRA conference, which took place in Krakow between July 7 and July 11, our researchers Tereza Fousek Krobová and Jaroslav Švelch presented three papers.
The journal Convergence has just published the article Mediatization of Tabletop Role-Playing: The Intertwined Cases of Critical Role and D&D Beyond written by Jan Švelch.
The journal Studies in Eastern European Cinema has recently published the article Adapting Contested National History for Global Audiences in Attentat 1942 and Svoboda 1945: Liberation written by Vít Šisler, Jan Švelch, Shawn Clybor, and Ondřej Trhoň.