GAMEINDEX team started work


The GAMEINDEX team started work at the beginning of October! We officially kicked off the project — and, of course, also began the tradition of shared team lunches. The members of the GAMEINDEX team are (from left to right): Štěpán Šanda, Tereza Fousek Krobová, Leonid Moyzhes, Anika Falkenberg, Cullan Bendig, Jaroslav Švelch (PI), Radim Hladík, and Jan Švelch.

GAMEINDEX: Politics and Aesthetics of Indexical Representation in Digital Games and VR (2025–2030) focuses on indexical representation in games — both as traces of real-life objects or people within the simulated worlds of digital games and VR, and as references to physical locations. Beyond the games themselves, we are also interested in analyzing indexical techniques such as motion capture, 3D scanning, voiceover recording, and others.