game production
TagGame Production Studies Workshop: Labor & Content
On November 6 and 7, the Prague Game Production Studies research group hosted a workshop about labor issues in the video game industry and in-game content from the production perspective.
Our Research at CEEGS 2023
At the CEEGS 2023 conference, our researchers altogether presented four papers in the main program.
FROG 2023: Tracked and Monetized
At the FROG 2023 conference in Vienna, Jan Švelch presented a keynote Tracked and Monetized: On the Interconnectedness of Game Monetization and Player Surveillance.
Geomedia Conference 2023
At the Geomedia Conference 2023, Jan Houška presented a part of his dissertation study focused on the labour of Eastern European nationals in Czech-based game companies.
NordMedia 2023: Panel on Video Games as Transnational Cultural Production
At the NordMedia Conference 2023, Jan Houška and Daniel Nielsen presented their research as part of the panel Video Games as Transnational Cultural Production.
CGS Podcast: Post-Soviet Spaces in Video Games
Conversation in Game Studies podcast has recently interviewed Tereza Fousek Krobová, Jaroslav Švelch, and Justyna Janik for an episode about the representation of post-Soviet spaces in contemporary horror video games.
History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen
The journal Games and Culture has recently published the article History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen written by Vít Šisler, Holger Pötzsch, Tereza Hannemann, Jaroslav Cuhra, and Jaroslav Pinkas.
Our Research at ECREA 2022
At the 2022 European Communication Research and Education Association (ECREA) conference Jan Houška and Daniel Nielsen presented their papers .
Our Research at CEEGS 2022
At the 2022 Central and Eastern European Game Studies (CEEGS) conference, the members of the Prague Game Production Studies research group altogether presented 5 papers.
Game Production Studies Workshop: Platforms & Tools
On October 10, the Prague Game Production Studies research group hosted a workshop about platforms and tools in video game production.