Publications
CategoryTwo Papers by PGPS Members in the Latest FROG Anthology
The 2024 FROG Conference Anthology have just been published, featuring two new contributions from Leonid Moyzhes and Štěpán Šanda.
We Can Do It, Can We? Women’s Experiences in the Czech Video Game Industry and Their Coping Strategies for Ambivalent Sexism
Convergence has recently published the article We can do it, can we? Women’s experiences in the Czech video game industry and their coping strategies for ambivalent sexism written by Tereza Fousek Krobová.
Digital Labor Turn: The Impact of Assetization in Digital Games
The journal Critical Studies in Media Communication has recently published the article Digital Labor Turn: The Impact of Assetization in Digital Games written by Daniel Nielsen.
Two Percent at the Picket Line: Media Coverage of U.S. Union Fights for Streaming Residuals
The journal Television & New Media has recently published the article Two Percent at the Picket Line: Media Coverage of U.S. Union Fights for Streaming Residuals written by Daniel Nielsen, Amanda Cote, and Brandon Harris.
Not All Fun and Games Book Review in Eludamos
The journal Eludamos has recently published the book review of Not All Fun and Games: Videogame Labour, Project-based Workplaces, and the New Citizenship at Work, written by Jan Houška.
The Business of Play: Financialization and Optimization in World of Warcraft
The journal Games and Culture has recently published the article The Business of Play: Financialization and Optimization in World of Warcraft written by Daniel Nielsen.
Language Management in Semi-Peripheral Game Production
The journal Multilingua has recently published the article Language management in semi-peripheral game production: how foreign workers in Czech video game studios experience the use of English, Czech, and other Slavic languages written by Jan Houška.
Czech Appeal: Why and How National Game Productions Use Local Themes and Settings
The journal Games and Culture has recently published the article Czech Appeal: Why and How National Game Productions Use Local Themes and Settings written by Jaroslav Švelch and Jan Houška.
Virtual Migrations and Meta-Innovations: Update Struggle in No Man’s Sky
The journal Games: Research & Practice has recently published the article Virtual Migrations and Meta-Innovations: Update Struggle in No Man’s Sky written by Daniel Nielsen.
Gamevironments Revisited from the Perspective of Game Production Studies
The journal gamevironments has recently published the article Gamevironments Revisited from the Perspective of Game Production Studies written by Vít Šisler and Jan Švelch.