Publications
CategoryLanguage Management in Semi-Peripheral Game Production
The journal Multilingua has recently published the article Language management in semi-peripheral game production: how foreign workers in Czech video game studios experience the use of English, Czech, and other Slavic languages written by Jan Houška.
Czech Appeal: Why and How National Game Productions Use Local Themes and Settings
The journal Games and Culture has recently published the article Czech Appeal: Why and How National Game Productions Use Local Themes and Settings written by Jaroslav Švelch and Jan Houška.
Virtual Migrations and Meta-Innovations: Update Struggle in No Man’s Sky
The journal Games: Research & Practice has recently published the article Virtual Migrations and Meta-Innovations: Update Struggle in No Man’s Sky written by Daniel Nielsen.
Gamevironments Revisited from the Perspective of Game Production Studies
The journal gamevironments has recently published the article Gamevironments Revisited from the Perspective of Game Production Studies written by Vít Šisler and Jan Švelch.
The Inverted Cryptoeconomy: The Search for Endogenous Value in No Man’s Sky
The journal Games and Culture has recently published the article The Inverted Cryptoeconomy: The Search for Endogenous Value in No Man’s Sky written by Daniel Nielsen.
Spoiling the Future Metagame: The Promotional Logic and Reception of Card Previews in Magic: The Gathering
McFarland has recently published an edited collection Beyond the Deck: Critical Essays on Magic: The Gathering and Its Influence featuring a chapter by Jan Švelch about card previews as promotional materials and the related metagame discussions.
Designing Educational and Home Computers in State Socialism: The Polish and Czechoslovak Experience
The Journal of Design History has just published the article Designing Educational and Home Computers in State Socialism: The Polish and Czechoslovak Experience written by Patryk Wasiak and Jaroslav Švelch.
“Never Good Enough”: Player Identities, Experiences, and Coping Strategies of Women in Czech Video Game Journalism
The journal Games and Culture has recently published the article “Never Good Enough”: Player Identities, Experiences, and Coping Strategies of Women in Czech Video Game Journalism written by Tereza Fousek Krobová and Jan Švelch.
Player vs. Monster: The Making and Breaking of Video Game Monstrosity
Jaroslav Švelch’s book Player vs. Monster: The Making and Breaking of Video Game Monstrosity has just been published by the MIT Press.
History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen
The journal Games and Culture has recently published the article History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen written by Vít Šisler, Holger Pötzsch, Tereza Hannemann, Jaroslav Cuhra, and Jaroslav Pinkas.