game production
TagWhat is a National Video Game? A Central and Eastern European Perspective
The Game Studies journal has recently published an article titled “What is a National Video Game? A Central and Eastern European Perspective”, which was written by Stanisław Krawczyk, Larissa Wild, Agata Waszkiewicz, David Krummenacher and Tereza Fousek Krobová, a member of the Prague Game Production Studies research group, including the GAMEINDEX project.
DiGRA workshop: Politics of indexicality in digital game production
Here’s the program of the GAMENIDEX workshop at DiGRA 2026.
Call for Papers: Politics of indexicality in digital game production
DiGRA 2026 Workshop, June 17, 2pm-5pm
Maynooth University, Ireland
Submission deadline: May 4
‘Everyone Felt Like They Owned It’: Collaboration and Empathy in Video Game Acting
The International Journal of Film and Media Arts has recently published an article titled ‘Everyone Felt Like They Owned It’: Collaboration and Empathy in Video Game Acting.
GDS 2025: How to Grow and Develop Sustainable Game Industry Clusters
At the Game Developers Session conference, Jan Houška attended the panel discussion How To Grow And Develop Sustainable Game Industry Clusters.
Czechia in Play: “Rozpravy o médiích” Podcast Discussed the Phenomenon of Czech Realities in Digital Games with GAMEINDEX
Jaroslav Švelch moderated the December episode of the podcast Rozpravy o médiích (can be translated as “discussions on media”), which focused on the phenomenon of Czech realities in digital games.
We Can Do It, Can We? Women’s Experiences in the Czech Video Game Industry and Their Coping Strategies for Ambivalent Sexism
Convergence has recently published the article We can do it, can we? Women’s experiences in the Czech video game industry and their coping strategies for ambivalent sexism written by Tereza Fousek Krobová.
GAMEINDEX team started work
The GAMEINDEX team started work at the beginning of October! We officially kicked off the project — and, of course, also began the tradition of shared team lunches.
Our Research at CEEGS 2025
At the CEEGS 2025 conference, which took place in Wroclaw on 8-10 September 2025, our members presented three papers, including one about the Brno video game cluster as part of the GAME-ER project.
Not All Fun and Games Book Review in Eludamos
The journal Eludamos has recently published the book review of Not All Fun and Games: Videogame Labour, Project-based Workplaces, and the New Citizenship at Work, written by Jan Houška.