game production
TagNordMedia 2023: Panel on Video Games as Transnational Cultural Production
At the NordMedia Conference 2023, Jan Houška and Daniel Nielsen presented their research as part of the panel Video Games as Transnational Cultural Production.
CGS Podcast: Post-Soviet Spaces in Video Games
Conversation in Game Studies podcast has recently interviewed Tereza Fousek Krobová, Jaroslav Švelch, and Justyna Janik for an episode about the representation of post-Soviet spaces in contemporary horror video games.
History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen
The journal Games and Culture has recently published the article History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen written by Vít Šisler, Holger Pötzsch, Tereza Hannemann, Jaroslav Cuhra, and Jaroslav Pinkas.
Our Research at ECREA 2022
At the 2022 European Communication Research and Education Association (ECREA) conference Jan Houška and Daniel Nielsen presented their papers .
Our Research at CEEGS 2022
At the 2022 Central and Eastern European Game Studies (CEEGS) conference, the members of the Prague Game Production Studies research group altogether presented 5 papers.
Game Production Studies Workshop: Platforms & Tools
On October 10, the Prague Game Production Studies research group hosted a workshop about platforms and tools in video game production.
Adapting Contested National History for Global Audiences in Attentat 1942 and Svoboda 1945: Liberation
The journal Studies in Eastern European Cinema has recently published the article Adapting Contested National History for Global Audiences in Attentat 1942 and Svoboda 1945: Liberation written by Vít Šisler, Jan Švelch, Shawn Clybor, and Ondřej Trhoň.
Summoning Ghosts of Post-Soviet Spaces: A Comparative Study of the Horror Games Someday You’ll Return and The Medium
The journal Studies in Eastern European Cinema has recently published the article Summoning Ghosts of Post-Soviet Spaces: A Comparative Study of the Horror Games Someday You’ll Return and The Medium written by Tereza Fousek Krobová, Justyna Janik, and Jaroslav Švelch.
Tampere Spring Seminar 2022: Video Game Art Books
At the 18th annual Spring Seminar at Tampere University (May 4-6 2022), Jan Švelch and Jaroslav Švelch presented a paper about industrial reflexivity of video game art books.
SCMS 2022: SAG-AFTRA Voice Actor Strike & Magic: The Gathering Marketing Campaigns
At the 2022 Annual Conference of the Society for Cinema and Media Studies (SCMS), which took place remotely between March 30 and April 3, our researchers Jaroslav Švelch and Jan Švelch presented two papers about production aspects of the game industry.