local themes
TagGame Production Studies Workshop: Labor & Content
On November 6 and 7, the Prague Game Production Studies research group hosted a workshop about labor issues in the video game industry and in-game content from the production perspective.
Our Research at CEEGS 2023
At the CEEGS 2023 conference, our researchers altogether presented four papers in the main program.
CGS Podcast: Post-Soviet Spaces in Video Games
Conversation in Game Studies podcast has recently interviewed Tereza Fousek Krobová, Jaroslav Švelch, and Justyna Janik for an episode about the representation of post-Soviet spaces in contemporary horror video games.
History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen
The journal Games and Culture has recently published the article History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen written by Vít Šisler, Holger Pötzsch, Tereza Hannemann, Jaroslav Cuhra, and Jaroslav Pinkas.
Our Research at CEEGS 2022
At the 2022 Central and Eastern European Game Studies (CEEGS) conference, the members of the Prague Game Production Studies research group altogether presented 5 papers.
Adapting Contested National History for Global Audiences in Attentat 1942 and Svoboda 1945: Liberation
The journal Studies in Eastern European Cinema has recently published the article Adapting Contested National History for Global Audiences in Attentat 1942 and Svoboda 1945: Liberation written by Vít Šisler, Jan Švelch, Shawn Clybor, and Ondřej Trhoň.
Summoning Ghosts of Post-Soviet Spaces: A Comparative Study of the Horror Games Someday You’ll Return and The Medium
The journal Studies in Eastern European Cinema has recently published the article Summoning Ghosts of Post-Soviet Spaces: A Comparative Study of the Horror Games Someday You’ll Return and The Medium written by Tereza Fousek Krobová, Justyna Janik, and Jaroslav Švelch.