At the 2022 Central and Eastern European Game Studies (CEEGS) conference, which took place in Tallinn between October 13 and 15, the members of the Prague Game Production Studies research group altogether presented 5 papers. After a two-year break caused by the Covid-19 pandemic, CEEGS returned as annual conference and provided an opportunity for scholars in the region to re-connect and discuss new research projects. Due to its vicinity to Helsinki, Tallinn’s CEEGS also hosted a large group of Finnish scholars.
The list of presentations by PGPS members (in alphabetical order):
- Jan Houška “The experiences of Eastern European expatriates and remote workers during mobility-inducing times: The case of Czech-based game companies”
- Tereza Fousek Krobová, Justyna Janik, and Jaroslav Švelch “Haunted spaces of post-Soviet horror games: A comparative study of Someday You’ll Return and The Medium”
- Daniel Nielsen “Player boosting in massive multiplayer online role-playing games: player-to-player economies & audience and producer struggle”
- Jan Švelch “Critical Role’s Aspirational Analog Play: Mediatization and Commodification of Tabletop Role-Playing”
- Jaroslav Švelch “Manic Miners of the world, unite!: A variantology of the Czechoslovak clones, ports, and conversions of the British Hit”