voice acting
TagOur Research at DiGRA 2022
At the 2022 DiGRA conference, which took place in Krakow between July 7 and July 11, our researchers Tereza Fousek Krobová and Jaroslav Švelch presented three papers.
SCMS 2022: SAG-AFTRA Voice Actor Strike & Magic: The Gathering Marketing Campaigns
At the 2022 Annual Conference of the Society for Cinema and Media Studies (SCMS), which took place remotely between March 30 and April 3, our researchers Jaroslav Švelch and Jan Švelch presented two papers about production aspects of the game industry.
“Definitive Playthrough”: Behind-the-scenes Narratives in Let’s Plays and Streaming Content by Video Game Voice Actors
The journal New Media & Society has published the article “Definitive Playthrough”: Behind-the-scenes Narratives in Let’s Plays and Streaming Content by Video Game Voice Actors written by Jan Švelch and Jaroslav Švelch.
Recasting Life Is Strange: Video Game Voice Acting during the 2016–2017 SAG-AFTRA Strike
The journal Television and New Media has published the article Recasting Life Is Strange: Video Game Voice Acting during the 2016–2017 SAG-AFTRA Strike written by Jan Švelch and Jaroslav Švelch.