McFarland has recently published an edited collection Beyond the Deck: Critical Essays on Magic: The Gathering and Its Influence featuring a chapter by Jan Švelch about card previews as promotional materials and the related metagame discussions.
At the Generation Analog 2023 online conference, Jan Švelch presented a paper about analog game awards such as Spiel des Jahres or the American Tabletop Awards.
The Journal of Design History has just published the article Designing Educational and Home Computers in State Socialism: The Polish and Czechoslovak Experience written by Patryk Wasiak and Jaroslav Švelch.
At the 2023 DiGRA conference, our researchers altogether presented six papers in the main program and also participated in the doctoral consortium and workshop Automation in Game Production.
Conversation in Game Studies podcast has recently interviewed Tereza Fousek Krobová, Jaroslav Švelch, and Justyna Janik for an episode about the representation of post-Soviet spaces in contemporary horror video games.
The journal Games and Culture has recently published the article “Never Good Enough”: Player Identities, Experiences, and Coping Strategies of Women in Czech Video Game Journalism written by Tereza Fousek Krobová and Jan Švelch.
The journal Games and Culture has recently published the article History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen written by Vít Šisler, Holger Pötzsch, Tereza Hannemann, Jaroslav Cuhra, and Jaroslav Pinkas.
At the 2022 Central and Eastern European Game Studies (CEEGS) conference, the members of the Prague Game Production Studies research group altogether presented 5 papers.
On October 10, the Prague Game Production Studies research group hosted a workshop about platforms and tools in video game production.
At the Generation Analog 2022 (July 27-28), Jan Švelch presented a paper about Critical Role, Twitch, and platformization.