Eludamos Symposium Doctoral Consortium: The Future of Games and Game Studies
On April 6-8th 2022, Jan Houška and Daniel Nielsen, PhD Students from the Prague Game Production Studies, attended the Eludamos Symposium Doctoral Consortium: The Future of Games and Game Studies hosted by IT University of Copenhagen, Denmark.
Participatory Cultures of Digital Games: The Double-Edged Sword of Being a Reddit Community Moderator
The journal Baltic Screen Media Review has just published the article Participatory Cultures of Digital Games: The Double-Edged Sword of Being a Reddit Community Moderator written by Daniel Nielsen.
Tampere Spring Seminar 2022: Video Game Art Books
At the 18th annual Spring Seminar at Tampere University (May 4-6 2022), Jan Švelch and Jaroslav Švelch presented a paper about industrial reflexivity of video game art books.
SCMS 2022: SAG-AFTRA Voice Actor Strike & Magic: The Gathering Marketing Campaigns
At the 2022 Annual Conference of the Society for Cinema and Media Studies (SCMS), which took place remotely between March 30 and April 3, our researchers Jaroslav Švelch and Jan Švelch presented two papers about production aspects of the game industry.
Video Games and Comedy Edited Collection
The edited collection Video Games and Comedy has just been published by Palgrave Macmillan. It was edited by our researcher Jaroslav Švelch together with Krista Bonnello Rutter Giappone and Tomasz Z. Majkowski. The cover was created by Luis E. Blackaller.
A Roundtable Discussion about The Czech Video Game Industry
The roundtable series on Czech media hosted a discussion about the Czech video game industry featuring Pavel Barák (GDACZ), Helena Bendová (The Czech Film Fund), Michal Berlinger (Amanita Design), Jaroslav Švelch (Charles University), and Šárka Tmějová (Games.cz, Radio Wave).
Game Production Studies Meetup Sep 14: Current Issues and Methods
Centre of Excellence in Game Culture Studies and Prague Game Production Studies group will host a two-hour online event on September 14, 2021 at 12:00 UTC to discuss the current agenda and research methods of the emerging area of game production studies.
Developer Credit: Para-Industrial Hierarchies of In-Game Credit Attribution in the Video Game Industry
The journal Games and Culture has just published the article Developer Credit: Para-Industrial Hierarchies of In-Game Credit Attribution in the Video Game Industry written by Jan Švelch.
Read on Hyperlocal Games in a New Book on Game History and the Local
Edited by the Melanie Swalwell, the Game History and the Local edited volume has just been published by Palgrave Macmillan. The first chapter in the book is our member’s Jaroslav Švelch’s contribution on hyperlocal games.
SCMS 2021: Below-the-line Work and In-Game Credits
At the 2021 Annual Conference of the Society for Cinema and Media Studies (SCMS), Jan Švelch presented a paper Para-Industrial Construction of Videogame Authorship through In-Game Credits as part of a panel H02: Videogame Industries and Below-the-Line Work.